Quick and Hard switches are key here, as if you catch someone the enemy healers arn't ready for, they will drop.
SETUP 3
- 1 - FLAG CARRIER -PROT WARRIOR/BLOOD DK
- 2 - HEALER - HOLY PALADIN
- 3 - HEALER - DISC PRIEST
- 4 - HEALER - RESTO SHAMAN
- 5 - DPS(UTLITY) - MAGE(FROST)
- 6 - DPS(UTILITY) - ROGUE
- 7 - DPS(RANGED) - HUNTER
- 8 - DPS(RANGED) - SPRIEST or AFF LOCK
- 9 - DPS(MELEE) - FROST DK/ARMS WAR
- 10-DPS(MELEE) - ENH SHAM/RET PALLY/FERAL
GROUP STRENGHTS
- BURST! WHEN cds are popped and everyones on target, things melt
- MELEE HEAVY but still a nice amount of cc/utility
- 2 BLOODLUSTS/TIMEWARP/HEROISMS
- UP TO 2 DEATHGRIPS TO CHAIN GRIP TARGETS AWAY FROM HEALS
- SMOKEBOMB