Quick and Hard switches are key here, as if you catch someone the enemy healers arn't ready for, they will drop.

SETUP 3

  • 1 - FLAG CARRIER                -PROT WARRIOR/BLOOD DK
  • 2 - HEALER                             - HOLY PALADIN
  • 3 - HEALER                             - DISC PRIEST
  • 4 - HEALER                             - RESTO SHAMAN
  • 5 - DPS(UTLITY)                     - MAGE(FROST)
  • 6 - DPS(UTILITY)                    - ROGUE
  • 7 - DPS(RANGED)                 - HUNTER           
  • 8 - DPS(RANGED)                 - SPRIEST or AFF LOCK          
  • 9 - DPS(MELEE)                    -  FROST DK/ARMS WAR
  • 10-DPS(MELEE)                    - ENH SHAM/RET PALLY/FERAL

GROUP STRENGHTS

  • BURST! WHEN cds are popped and everyones on target, things melt
  • MELEE HEAVY but still a nice amount of cc/utility
  • 2 BLOODLUSTS/TIMEWARP/HEROISMS
  • UP TO 2 DEATHGRIPS TO CHAIN GRIP TARGETS AWAY FROM HEALS
  • SMOKEBOMB